Best Practices

I’ve been so fortunate to work with exceptionally talented, diverse and high-performing teams. Here are some best practices (in no particular order) for creative leadership, team & studio building, design/user/product validation, creative direction and 💡 that we’ve learned along the way.

User research & feedback is a giftReceiving feedback from your user or audience helps you identify the opportunity, not the problem. Establishing parameters for success can only come when we ask questions and listen.

User research & feedback is a gift

Receiving feedback from your user or audience helps you identify the opportunity, not the problem. Establishing parameters for success can only come when we ask questions and listen.

Feedback can be part of the culture Create a safe space for creatives to be in-progress and imperfect. Celebrate the exchange of feedback, and you’ll find that design as a practice will have a proud identity within your organization.  Pro Tip: The m…

Feedback can be part of the culture

Create a safe space for creatives to be in-progress and imperfect. Celebrate the exchange of feedback, and you’ll find that design as a practice will have a proud identity within your organization. Pro Tip: The most sacred meeting of the week is always “Creative Show & Tell” - a platform for social reinforcement, creative identity, knowledge-sharing, presentation, and celebration of a job well done.

Consider and assess the “Jobs to Be Done”Breaking down the “Jobs to Be Done” for each user persona, segment or consumer group is an invaluable exercise.  Consider what it takes to enrich that consumer’s unique needs, provide a meaningful solution an…

Consider and assess the “Jobs to Be Done”

Breaking down the “Jobs to Be Done” for each user persona, segment or consumer group is an invaluable exercise. Consider what it takes to enrich that consumer’s unique needs, provide a meaningful solution and offer a sense of purpose & progress.

Learn more about the “Jobs To Be Done” from the great Clayton Christiansen here:

HBR - Know Your Customers’ “Jobs to Be Done”

Champion diversity within your teamMaking successful products requires care, empathy and a diversity of thought for a diverse population of users. Evangelize differences of skill, background and experience, then work for the best idea.

Champion diversity within your team

Making successful products requires care, empathy and a diversity of thought for a diverse population of users. Evangelize differences of skill, background and experience, then work for the best idea.

Data & quantitative insights are a designer’s friendSimple data from comparing clickthrough rate (CTR) on ads, A/B testing UI or UX flows, install conversion on an App store landing page, funnel analysis on a FTUE flow, or engagement, retention,…

Data & quantitative insights are a designer’s friend

Simple data from comparing clickthrough rate (CTR) on ads, A/B testing UI or UX flows, install conversion on an App store landing page, funnel analysis on a FTUE flow, or engagement, retention, sharing and monetization results can inspire creative decision-making without the subjective “artistic” voice. When art and science play together, they can have a lot of fun!

Interactive prototypes articulate the experience Don’t we all love to be sown rather than told? Intuitive programs such as Sketch, InVision, Adobe XD & Figma can help designers optimize and test their experience, product stakeholders sell their …

Interactive prototypes articulate the experience

Don’t we all love to be sown rather than told? Intuitive programs such as Sketch, InVision, Adobe XD & Figma can help designers optimize and test their experience, product stakeholders sell their concept, and engineers to assess the complexity of work. They’re also far more cost-effective for testing than full development.

Establish a visual target  Budget time to establish a visual target with concept art or visual development.  This can apply to gameplay, characters, UI, branding and even text.  Style guides and thoughtful documentation will mitigate inconsistency, …

Establish a visual target

Budget time to establish a visual target with concept art or visual development. This can apply to gameplay, characters, UI, branding and even text. Style guides and thoughtful documentation will mitigate inconsistency, and offer some objective guidance in a room full of subjective preferences. It also gets the team aligned on quality, flavor and personality from the very beginning. Test your imagery early via surveys to make sure you are the right tone for your users!

Qualitative testing is pricelessFeedback from your users on their needs, aspirations, friction and purpose is the most meaningful direction you will ever receive.  From a design intern to a CMO, affinity feedback from your consumers is the best targ…

Qualitative testing is priceless

Feedback from your users on their needs, aspirations, friction and purpose is the most meaningful direction you will ever receive. From a design intern to a CMO, affinity feedback from your consumers is the best target, and will inspire KPI’s not only for the product, but for visual and experience targets (engagement, retention, monetization, virality, etc.) as well.

Find ways to approach a usability problem as a groupTwo minds are better than one, from an epic on-boarding flow to a simple button color. “Our challenge” sounds much better than “my challenges” when it comes to design.

Find ways to approach a usability problem as a group

Two minds are better than one, from an epic on-boarding flow to a simple button color. “Our challenge” sounds much better than “my challenges” when it comes to design.

Draw it out One hour on a dry erase board with your cross-functional team can can be far more efficient than everyone working in silos.  It can also support the direction, alignment and action items worthy of next steps. Fun fact: Windows make for g…

Draw it out

One hour on a dry erase board with your cross-functional team can can be far more efficient than everyone working in silos. It can also support the direction, alignment and action items worthy of next steps. Fun fact: Windows make for great ad hoc dry erase boards.

Test relentlessly to see the experience in-contextMany devices + multiple sizes + several platforms = test early, often and everywhere!  What looks good on X might look sub-optimal on Y.

Test relentlessly to see the experience in-context

Many devices + multiple sizes + several platforms = test early, often and everywhere! What looks good on X might look sub-optimal on Y.

Sketch & wireframe before committing real timeA highly-polished mockup with poor experience < a wireframe that works great. It also is much more cost-efficient (turnaround time and designer utilization) to revise drafts than finished work.

Sketch & wireframe before committing real time

A highly-polished mockup with poor experience < a wireframe that works great. It also is much more cost-efficient (turnaround time and designer utilization) to revise drafts than finished work.

Coordinate &amp; Conquer!Common language and coordination creates synergy within diverse teams, and organizational tools such as JIRA, Trello, Basecamp, Confluence and even Post-it notes can help get the job done (and tell you the status along the w…

Coordinate & Conquer!

Common language and coordination creates synergy within diverse teams, and organizational tools such as JIRA, Trello, Basecamp, Confluence and even Post-it notes can help get the job done (and tell you the status along the way). Consider these tools for having “one source of truth” for feedback with your outsourcers - this documents your feedback, ensures accountability on deliverables, and provides macro-to-micro view for your stakeholders.

A effective core loop engages &amp; retains users You’ve  connected your user to a solution - great!  Now what?  An effective, “virtuous” core loop incentivizes the user to complete the primary action of your product, and simultaneously accrue benef…

A effective core loop engages & retains users

You’ve connected your user to a solution - great! Now what?

An effective, “virtuous” core loop incentivizes the user to complete the primary action of your product, and simultaneously accrue benefits and mounting losses by engaging with your product. Award the user with something upon completion of the primary action, and they start collecting, which adds stickiness.

Here’s a favorite article on the “completion of the core action and virtuous loops” by Sarah Tavel:

Medium - Hierarchy of Engagement, Expanded

Is your core loop intuitive, or cluttered with distraction? Is your user’s solution clear, purposeful and intuitive, or over-loaded with peripheral noise?  Adding more features or mechanics likely will not help if the user’s primary goal is not fulf…

Is your core loop intuitive, or cluttered with distraction?

Is your user’s solution clear, purposeful and intuitive, or over-loaded with peripheral noise? Adding more features or mechanics likely will not help if the user’s primary goal is not fulfilled with purpose.

International teams can unlock possibilities Partnering with international teams can unlock your studio’s ability to scale output.  With proper management, marketing/consumer guidance, feedback loops, project coordination and knowledge-sharing, your…

International teams can unlock possibilities

Partnering with international teams can unlock your studio’s ability to scale output. With proper management, marketing/consumer guidance, feedback loops, project coordination and knowledge-sharing, your colleagues & partners overseas can successfully own an entire product or content pipeline.

Sharing knowledge has an ROIDesigners &amp; artists sharing knowledge cross-pollinates best practices, builds rapport, and offers context to the dependencies other specialists may have.

Sharing knowledge has an ROI

Designers & artists sharing knowledge cross-pollinates best practices, builds rapport, and offers context to the dependencies other specialists may have.