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I’m Lawrence, a data-inspired creative director, product + game designer, entrepreneur and educator.*

Proven experience empowering diverse creative teams to craft industry-leading UI/UX design, art, marketing & user acquisition creative.

*Previously at King, GSN Games, Apple, Nickelodeon + adjunct professor at the Academy of Art University.

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Featured Experience

 
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King

Studio leadership, production & product strategy, creative direction, game & product UX/UI design, research & validation, art, outsourcing, prototyping, performance testing & iteration and platform partnerships.

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Game Show Network

Led UI/UX design, art, marketing & user acquisition creative across all studios worldwide. Empowered diverse creative teams based in San Francisco, Bangalore (India), Boston & London, supporting a $750M product portfolio enjoyed by 100 million+ users.

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Sony

Managed creative partnership & branding synergy with Sony on multiple social game products and features. Designed and pitched successful media partnerships, yielding high performance marketing/user acquisition ROI through use of branded-IP’s.

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Hasbro

Designed and pitched mobile game products for use with multiple branded-IP’s. Managed feedback cycles and directed production through launch.